Definition

Occlusion (in 3D)

In Augmented Reality, occlusion is the ability of digital 3D objects to be realistically hidden or obscured by real-world physical objects in the user's environment.

For example, if a virtual rug is placed on the floor using our rug visualizer, proper occlusion ensures that the legs of an existing physical coffee table appear in front of the rug, rather than the rug awkwardly floating on top of the table legs. This is crucial for maintaining immersion and realism in spatial commerce applications.

Where this shows up in the product

Feature

Augmented Reality

Let shoppers place furniture, rugs, and decor in their own rooms before they buy. Imersian's spatial visualisation runs browser-native and no app download required.

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What is Occlusion in 3D? | Spatial Commerce Glossary